I'm sorry that I have not updated this blog for so long, there are many ideas to try out! But I have decided that at least I must include the screenshots of the prototypes I am working on, if only to remember them in the future.
We are happy to have a paper accepted at CVPR 2011, so I will start with the screenshot of an old friend:
This is obtained by a Haskell implementation of the GEA (global epipolar adjustment) method proposed in the paper. It is faster than sparse bundle adjustment, and gets a solution which is very close to the optimal one. Here are two more 3D reconstruction examples from point correspondences taken from bundle adjustment in the large:
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